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Advanced AI Services
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Advanced AI Services

29.99 USD

The PDD Promise: Every resource is tested for 0.00ms idle impact and full framework compatibility.

Resource Details

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PDD Advanced AI Services

EMS. Mechanic. Transport. Impound. Always On Duty — Even When Nobody Is. Dead server at 3am? No mechanic on the roster? Taxi job sitting empty? Most scripts punt and leave your players stranded. This one dispatches a fully AI-driven unit, collects payment, navigates to your player, and clears the call — all without a single real employee online. Manage every vehicle, every price, every service tier, and every impound lot live from an in-game admin panel. No config file. No resource restart. No dev on call.

What It Actually Does:
Fills the Gap, Hands Off Gracefully: The moment a real player comes on duty, the pager alert system notifies them automatically so they can take over — the AI never competes with your staff, it covers for them. Set a minimum player threshold per service and the AI steps aside the instant real workers are available.

Server-Authoritative, Zero Trust: Prices are validated server-side on every transaction. Client-sent values are never trusted. Model spawns are rehydrated server-side so no arbitrary ped or vehicle can be injected. Your economy stays clean regardless of what a client sends.

Four Services, One Tablet: Ground ambulance, air rescue, underwater sub — your EMS calls are covered. On-site repair, fuel drop, marine mechanic, helicopter airlift — mechanics too. Taxi or limo for transport. And a full LEO-gated police impound system with a structured form on arrival. One resource handles all of it.

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Feature Breakdown:

  • EMS — Ground, Air & Sea: Dispatches a ground ambulance for standard revives, an air rescue unit with zipline rappel for elevated or remote calls, or an underwater sub for marine incidents. Revive health is fully configurable.
  • Mechanic — Every Scenario Covered: On-site repair truck, fuel delivery, marine mechanic for boats, or helicopter airlift for unreachable vehicles. Pricing runs flat-rate or dynamically scaled to vehicle value. If a real player-run mechanic shop is active, a tow truck automatically routes the vehicle there instead.
  • Transport — Taxi & Limo: Standard or luxury transport, priced by distance with server-side fare clamping. No meter abuse, no client manipulation.
  • Police Impound System: A dedicated LEO-gated tab dispatches a tow unit and surfaces a structured impound form on arrival — price, hold time, authorization, and notes all captured and logged. Restricted to configured police/sheriff job names, enforced server-side.
  • In-Game Admin Panel: Every runtime setting — service toggles, vehicle models, ped models, prices, spawn distances, impound lot locations, player shop assignments, minimum player thresholds, fast travel toggle, and refund behavior — is configured live from inside the tablet. Changes persist automatically to runtime_config.json. No restarts. No file editing.
  • Pager Alert System: When the AI takes a call, real on-duty workers are paged immediately so they can intercept and handle it themselves. The AI fills coverage gaps — it doesn't replace your staff.
  • Minimum Player Thresholds: Each service category has its own configurable minimum. Set a threshold and the AI only activates when real worker counts fall below it — per service, not server-wide.
  • Fast Travel & Cancel Flow: Players can skip AI travel time with a single keypress. Cancellations show a confirmation modal, and optional refund-on-cancel is fully configurable. A built-in 10-second lock prevents the cancel flow from being used as a free-service exploit.
  • Anti-Abuse & Rate Limiting: Per-player cooldowns on dispatch, pager alerts, incident reports, and menu opens. Double-dispatch guard prevents duplicate charges on the same call. Admin access is cached server-side with a 5-minute TTL to prevent license check spam.
  • Jail & Death State Awareness: Incarcerated players are blocked from accessing services entirely. Death state detection uses framework-native checks via pdd_bridge — no false positives from QB bleed-out health states.
  • Samsung Galaxy Tab S UI: A clean, responsive NUI tablet — no fixed pixel sizes, scales across every resolution and aspect ratio. Opened via /aiservices, /serviceadmin, or a configurable F6 keybind.
  • Open Integration Hooks: client_editable.lua and server_editable.lua are fully open for custom integrations — money handlers, job count overrides, impound logic, jail checks — without ever touching the core escrowed files.
  • 10 Languages, Out of the Box: English, Spanish, French, German, Italian, Portuguese, Russian, Arabic, Chinese, and Japanese. Locale files are clean, editable Lua — add a custom language in minutes without touching anything else.

Technical Requirements

PDD Bridge (Free): This script requires our centralized pdd_bridge for framework and UI routing.
Compatible natively with QB-Core, QBX, and ESX. No framework-specific code lives in this resource — the bridge handles everything. Recommended: a compatible ambulance job resource for full death-state clearing on EMS revives.

The PhatDaddy Advantage

Install it once. Your server is never understaffed again. Your head admin controls every vehicle, price, and service tier live from inside the game — no Lua, no restarts, no dev ticket. Players get a response on every call at any hour. Staff get paged the moment a real hand is needed. The AI handles the rest. It's not a dispatch script. It's a 24/7 city services backbone for your server.

◈ Community Support Provided Via Discord ◈
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